Arts Education 10
Innovations in Technology and the Arts
Introduction
"Innovations in Technology and the Arts" is a 10-week online course to explore the dynamic interplay between mechanical innovations and artistic creativity. Students will explore how mechanical concepts can inspire art, drama, dance, music, and literature innovations, fostering a unique blend of technical skill and artistic expression.
Course Features
Interactive Content: Tackle new weekly challenges, ranging from digital composition in music to creating eco-art. Each module is crafted to push the boundaries of conventional thinking.
Flexible Learning: Enjoy the flexibility of asynchronous sessions with continuous access to course materials and dedicated instructor support. Learn at your pace from anywhere in the world.
Expert Guidance: Gain insights and feedback from esteemed educators and artists who are not just teachers but active contributors to their fields.
Community Engagement: Connect with diverse peers and share your work, ideas, and inspiration through structured peer reviews and open discussion forums.
Learning Objectives
Understand fundamental mechanical and technology principles and how they can be applied to artistic creations.
Develop skills in creative problem-solving by integrating mechanical concepts with artistic designs.
Explore the historical and contemporary impacts of mechanical innovations on the arts.
Cultivate the ability to think critically and innovatively at the intersection of technology and art.
Course Format
Duration: 10 Weeks
Delivery: Asynchronous with weekly modules and daily tutorial lessons.
Assessment: Projects, presentations, and reflective critiques based on weekly themes.
Assessment Criteria
Each project or task within the weekly modules will be graded on a 4-point scale:
Engagement and Effort (1 point)
Quality of Output (1 point)
Understanding and Integration (1 point)
Reflective Insight (1 point)
Learning Process
Weekly Video Introductions: At the start of each week, a new video will introduce the theme and outline the activities.
Activity Choices: Students choose one of the three provided activities (Creative Productive, Cultural Historic, Creative Responsive) to complete and submit by the end of the week.
Community Engagement: Students are encouraged to share ideas and feedback with peers through discussion boards.
Instructor Feedback: Instructors provide personalized feedback on submissions to guide students' learning trajectories.
Reflective Practice: A mandatory weekly reflection via Google Forms to cultivate a deeper understanding of the learning process and personal growth.
Weekly Modules
Week 1: Introduction to Technology and Art
Explore basic mechanical principles and their applications in kinetic art.
Week 2: Automata and Sculpture
Design and create a simple automaton that tells a story or performs an artistic action.
Week 3: Techno Music
Investigate how technology has been used to create musical instruments and compose a piece using Anvil Studio.
Week 4: Contemporary Indigenous Art and Media
Examine how contemporary Indigenous artists integrate traditional cultural themes with modern media and art forms.
Week 5: Photography and Technology
Delve into the technology behind cameras and create a photo series that uses mechanical concepts creatively.
Week 6: Film and Animation Techniques
Explore mechanical effects in film and create a short animation that incorporates mechanical animations.
Week 7: Interactive Art Installations
Explore how simple digital tools and software can be used to create interactive art installations.
Week 8: Literature and the Printing Press
Examine the impact of the mechanical printing press on literature and create a typeset page of original poetry or prose.
Week 9: Wearable Art and Technology
Create wearable art that incorporates mechanical functions or wearable technology.
Week 10: The Future of Technology in Art
Predict future trends in the integration of technology and art and propose a forward-thinking project.